Ice Hockey Betting Terms
RULES
The outcome of a bet on an ice hockey/field hockey event is based only on regular times. Unless otherwise stated overtimes and penalty shootouts will not affect the outcome of the bet. Bets will be made based on 60 minutes of play unless otherwise specified.
Main Markets
*Some of the below listed markets might appear under E-Ice Hockey (same rules apply).
Money Line: You have to predict the outcome of the match.
1X2: Predict if the winner in the match will be the home team - away team or if instead the final score will be a draw.
Handicap (2-Way): You have to predict the winner of the match adding or subtracting the indicated spread to the result of the match.
Total: You have to predict if the total number of goals scored during the match will be over or under the spread indicated.
Both teams will score (GG/NG): Predicts if both teams will score at the end of the match.
Odd/even: You have to predict if the match result is an odd or even number.
First Goal: You have to predict which team will score the first goal of the regulation.
Last Goal: You have to predict which team will score the last goal of the regulation.
Double chance:
1X: If the result is a home win or a draw
2X: If the result is an away win or a draw
1.2: If the result is a home win or an away win
Total (Over/Under): Predicts if the scores at the end of the match will be more or less according to the number chosen in the market.
Handicap (2-Way): You have to predict the winner of the match adding or subtracting the indicated spread to the result of the match.
Draw no bet: this betting market consists in the following, to define a bet as a winner, there must necessarily be a winning team, which means that, if the match ends in a draw, the money bet will be refunded. For example, if a final score results in a draw, the bet will be settled as void.
Home Team / Away Team Total : You have to predict if the total number of goals scored by the home or the away team during the match will be over or under the spread indicated.
Winning Margin: Betting market that predicts the amount of difference a team will have from its opponent at the end of the match.
Correct Score: Predict the final score of the event at the end of the match.
Will there be Overtime: You have to predict whether there will be overtime in the match or not.
Handicap (3-Way): You have to predict the winner of the match adding or subtracting the indicated spread to the result of the match.
Higher scoring period: Predict which of the periods will have the highest number of goals.
Home highest scoring period: Predict which of the periods the home team will have the highest number of goals.
Away highest scoring period: Predict which of the periods the away team will have the highest number of goals
Odd/Even: Predict if the number of goals at the end of the event will represent an odd or even number.
Bets on over/under, including the 3 options (over/under/draw… goals), are suggested for regular time only in all hockey games, regardless of the championship.
If as a result of the match the total number of goals scored is equal to the total of the bet and only two options are provided (higher or lower, without the option of “draw… goals”), the money bet will be refunded.
Who will win the rest of the match - Who will win the rest of the first half (includes live betting): This is a live market, you bet on who will win the rest of the match, (when selecting the market, the event will have a 0-0 score independent of the actual score at the time of betting).
Who will win the rest of the match:
This is a live market, you bet on who will win the rest of the match, (when selecting the market, the event will have a 0-0 score independent of the actual score at the time of betting).1X2 & Total : This betting market combines two main betting markets where you must predict who will win the match and how many total goals (over/under) will be scored in the match.
Home no bet: You have to predict if the away team will win the match or if the match ends in a draw. If the home team wins the match, the bet will be considered void.
Away no bet: You have to predict if the home team will win the match or if the match ends in a draw. If the away team wins the match, the bet will be considered void.
Exact goals: You have to predict the exact number of goals that will be scored during the match.
Home exact goals: You have to predict the exact number of goals that will be scored from the home team during the match.
Away exact goals: You have to predict the exact number of goals that will be scored from the away team during the match.
Which team to score: You have to predict which team will score during the match. 4 are the possible outcomes: Only team 1, Only team 2, Both teams, None.
Home clean sheet: Clean sheet is a term used to describe a team that has not conceded any goals. You have to predict whether the home team will keep a clean sheet during the match.
Away clean sheet: Clean sheet is a term used to describe a team that has not conceded any goals.
You have to predict whether the away team will keep a clean sheet during the match.
1x2 & both teams to score: You have to predict the outcome of the match and whether both teams will score or not in the 1st half only.
Overtime - 1x2: You have to predict the outcome 1X2 of the Overtime period only.
Overtime - double chance: You have to predict the outcome for double chance of the Overtime period only.
1X: If the result is a home win or a draw
2X: If the result is an away win or a draw
1.2: If the result is a home win or an away win
Overtime - xth goal: You have to predict which Team during the Overtime period will score the next goal. There are 3 possible outcomes: 1 (the home team score), X (the teams draw), 2 (the away team score).
Overtime - total: You have to predict if the total number of goals scored during the Overtime only will be over or under the spread indicated.
Overtime - draw no bet: this betting market consists in the following, to define a bet as a winner, there must necessarily be a winning team, which means that, if the overtime period ends in a draw, the money bet will be refunded. For example, if a final score results in a draw, the bet will be settled as void.
Overtime - competitor1 no bet: You have to predict if the home team will win the overtime period or if the match ends in a draw. If the home team wins the match, the bet will be considered void.
Overtime - competitor2 no bet: You have to predict if the away team will win the overtime period or if the match ends in a draw. If the home team wins the match, the bet will be considered void.
Penalty shootout - winner: You have to predict which team will win the penalty shootout (1-2).
Penalty shootout - xth goal: You have to predict which team will score the goal “x” during the penalty shootout. 3 Possible outcomes: 1, X, 2.
xth goal & 1x2: You have to predict together if the final result of the match will be 1, X or 2 and which team will score the goal x of the match.
xth period 1x2 & 1x2: You have to predict together if the final result of the selected period and the final result of the match. The possible outcomes are:
Home Team & Home Team
draw & Home Team
Away Team & Home Team
Home Team & draw
draw & draw
Away Team & draw
Home Team & Away Team
draw & Away Team
Away Team & Away Team
Home to win all periods: You have to predict whether the home team will win all the periods during the match.
Away to win all periods: You have to predict whether the away team will win all the periods during the match.
Home to win any period: You have to predict whether the home team will win any period during the match.
Away to win any period: You have to predict whether the away team will win any period during the match.
Home to score in all periods: You have to predict whether the home team will score in all the periods during the match.
Away to score in all periods: You have to predict whether the away team will score in all the periods during the match.
All periods over x.5: You have to predict if all the periods will end over x.5 (0.5,1.5,2.5..) during the match.
All periods under x.5: You have to predict if all the periods will end under x.5 (0.5,1.5,2.5..) during the match.
Scoring type: You have to predict the scoring type of the goal x: 6 are the possible outcomes:
even strength
power-play
short-handed
penalty shot
empty net
no goal
Home xth scoring type: You have to predict the scoring type of the goal x.
Away xth scoring type: You have to predict the scoring type of the goal x.
Match go to shootout: You have to predict if the match will go to shoutout
Both teams to score twice: You have to predict if both teams will score twice in the match.
Total penalty minutes (over/under): You have to predict if the total penalty minutes will be over or under the given line.
10 minutes - total from A to B: You have to predict the total number of goals scored within a specific 10-minute segment of the game
5 minutes - total from A to B: You have to predict the total number of goals scored within a specific 5-minute segment of the game
Powerplay Goals: You have to predict the total number of goals scored during power plays in a game
Empty net goal: You have to predict whether a team will score a goal when the opposing team has removed their goaltender in favor of an extra skater, typically in the final minutes of the game
Short-handed goal: You have to predict whether a team will score a goal while they are at a numerical disadvantage, typically due to one of their players being in the penalty box
Faceoffs: You have to predict if the number of faceoffs recorded during the match will be over or under a set line.
Home Team Faceoffs: You have to predict if the number of faceoffs won by the Home Team during the match will be over or under a set line.
Away Team Faceoffs: You have to predict if the number of faceoffs won by the Away Team during the match will be over or under a set line.
Faceoffs 1X2: You have to predict which team will win the most faceoffs during a match
2min Penalties: You have to predict if the total number of 2 minute penalties recorded during the match will be over or under a set line.
Home Team 2min Penalties: You have to predict if the total number of 2 minute penalties recorded by the Home Team during the match will be over or under a set line.
Away Team 2min Penalties: You have to predict if the total number of 2 minute penalties recorded by the Away Team during the match will be over or under a set line.
2min Penalties 1X2: You have to predict which team will record the most 2 minute penalties during the match.
A five-minute penalty will be given in the match: You have to predict if at least one five-minute penalty will be given during the match
Home Team Powerplay Goals: You have to predict if the number of power play goals scored by the Home Team during the match will be over or under a set line.
Away Team Powerplay Goals: You have to predict if the number of power play goals scored by the Away Team during the match will be over or under a set line.
Powerplay Goals 1X2: You have to predict which team will score the most powerplay goals during the match.
Both Teams to Score in All Periods: You have to predict if both teams will score at least one goal in each period of the match
Team to Win most Periods: You have to predict which team will win the most periods
Home Team to Win with a clean sheet: You have to predict if the Home Team will win a clean sheet during the match.
Away Team to Win with a clean sheet: You have to predict if the Away Team will win a clean sheet during the match.
Period Markets
1ST-2ND-3RD PERIOD: The period betting markets allow the player to bet on the final result of each of the periods.
Period 1X2 : Predict if the winner in the mentioned period will be the home team - away team or if instead the final score will be a draw.
Period Draw no bet: this betting market consists in the following, to define a bet as a winner, there must necessarily be a winning team in the mentioned period, which means that, if the match ends in a draw, the money bet will be refunded. For example, if a final score results in a draw, the bet will be settled as void.
Period Double Chance:
1X: If the result is a home win or a draw on the mentioned period
2X: If the result is an away win or a draw on the mentioned period
1.2: If the result is a home win or an away win on the mentioned period
Period Handicap (2-way): You have to predict the winner of the mentioned period adding or subtracting the indicated spread to the result of the period.
Period Total: You have to predict if the total number of goals scored during the mentioned period will be over or under the spread indicated.
Period First Goal: You have to predict which team will score the first goal of the mentioned period.
Period Last Team to Score: You have to predict which team will score the last goal of the mentioned period.
Period Both teams to score: Predicts if both teams will score or not at the mentioned period.
Period - Home Team total: You have to predict if the total number of goals scored from the home team during the mentioned period will be over or under the spread indicated.
Period - Away Team total: You have to predict if the total number of goals scored from the away team during the mentioned period will be over or under the spread indicated.
Period - exact goals: You have to predict the exact number of goals that will be scored during the mentioned period.
Period - Home Team exact goals: You have to predict the exact number of goals that will be scored from the home team during the mentioned period.
Period - Away Team exact goals: You have to predict the exact number of goals that will be scored from the away team during the mentioned period.
Period - which team to score: You have to predict which team will score during the mentioned period. 4 are the possible outcomes: Only team 1, Only team 2, Both teams, None.
Period - Home Team clean sheet: Clean sheet is a term used to describe a team that has not conceded any goals. You have to predict whether the home team will keep a clean sheet during the mentioned period.
Period - Away Team clean sheet: Clean sheet is a term used to describe a team that has not conceded any goals. You have to predict whether the away team will keep a clean sheet during the mentioned period.
Period - correct score: Predict the final score at the end of the mentioned period.
Period - which team wins the rest: This is a live market, you bet on who will win the rest of the mentioned period, (when selecting the market, the event will have a 0-0 score independent of the actual score at the time of betting).
Period - odd/even: Predict if the number of goals at the end of the mentioned period will represent an odd or even number.
Xth period- either team to score: You have to predict if either team will score in the Xth period
Player Specials
Settlement applies to any player who enters the pitch unless stated otherwise on the market name (“starting line up”). In that case, If the listed player is not in the starting lineup of the match, the bets are settled as void.
Anytime/Xth Goalscorer (LIVE) : Bets apply to regular time only. All offered players are considered as Runners. If an unlisted player scores a goal all bets on listed players stand. For settlement purposes, only goals and assists scored during regular time are considered. Please note that if the score after regular time is 0-0, all bets will be settled as lost. All bets on players that were listed but left the game before the match ended (such as injuries or expulsions) will stand.
Player to Score a Point (LIVE) : Bets apply to regular time only. All offered players are considered as Runners. If an unlisted player scores a point all bets on listed players stand. For settlement purposes, only goals and assists scored during regular time are considered. Please note that if the score after regular time is 0-0, all bets will be settled as lost. All bets on players that were listed but left the game before the match ended (such as injuries or expulsions) will stand.
Other Ice Hockey Player Markets
For the following player special markets, bets apply to regular time plus overtime (if any) unless stated otherwise. Potential penalty shootout won’t count for settlement.
Player Total Assists(or over/under) (PREMATCH)
Player Total Goals(or over/under)(PREMATCH)
Player Total Saves(or over/under)(PREMATCH)
Player Total Points(or over/under)(PREMATCH) :Market refers to either goals or assists achieved by a player.
Player Total Shots(or over/under) (PREMATCH)
Player Total Shots on goal(or over/under)(PREMATCH)
Player H2H Markets : If the listed player does not participate at all in the match, the bets are settled as void. In case of a tie between the players, bets are void.
Player goals (at least): It consists of predicting at least how many goals the specific player will make.
Player assists (at least): It consists of predicting at least how many assists the specific player will make.
Player shots on goal (at least): It consists of predicting at least how many shots on goal the specific player will make. Shots that are not on goal do not count.
Player saves (at least): It consists of predicting at least how many saves the specific player will make.
Player points (at least): It consists of predicting at least how many points(combined goals and assists) the specific player will make.
Player points (over/under): It consists of predicting the amount of points(combined goals and assists) the specific player will make.
Player shots on goal (over/under): It consists of predicting the amount of shots on goal the specific player will make Shots that are not on goal do not count.
Player saves (over/under): It consists of predicting the amount of saves that the specific player will make.
Player goals (over/under): It consists of predicting the amount of goals the specific player will make.
Player assists (over/under): It consists of predicting the amount of assists the specific player will make.
Player powerplay points: It consists of predicting the amount of points earned by a player during the man advantage (powerplay).
Player plus / Minus: It consists of predicting the points earned by a player in a plus/minus rating. Considering that a plus is given to a player who is on the ice when his team scores an even-strength or shorthanded goal, while a minus is given to players on the ice when opponents score in those situations. Player shutout: It consists of predicting if a goalkeeper is going to record a shutout or not. Consedering that a shutout (SO ) is credited to a goaltender who successfully stops the other team from scoring during the entire game. In regular season games, if the score is 0–0 with the game going to a penalty shootout, both goaltenders are credited with a shutout.
Player blocked shots: It consists of predicting the amount of the blocked shots recorded by a defender. Considering that a shot that is deflected wide or blocked by an opponent does not count as a shot on goal; it is recorded as a blocked shot. The player who blocks the shot is credited with a “blocked shot”..
Player first goalscorer: You have to predict the player who will score first during the match.
Player last goalscorer: You have to predict the player who will score last during the match.
Faceoffs won O/U: You have to predict if the number of faceoffs won by a player during the match will be over or under a set line.
Hits O/U: You have to predict if the total number of hits (body checks to gain puck control) made by a player during the match will be over or under the specified number.
*If a player will not participate in the match all bets are considered as void.
Outrights
Winner: You have to predict the winner of the given tournament according to the official ranking of the competition.
Division / Conference Winner: You have to predict the winner of the given division or conference according to the official ranking of the competition.
Regular Season Points - Team: You have to predict how many points(over/under) the mentioned team will gather according to the official ranking of the competition.
Will they make the playoffs? - Team: You have to predict if the mentioned team will reach the playoff of the given tournament according to the official ranking of the competition.
Top4, Top6, Top8, Top10: You have to predict if the selected team will finish in the respective top position when the competition ends.
Draft Xth Pick : You have to predict who will be the Xth pick in the mentioned draft.
Draft Position - Player: You have to predict what position the mentioned player will get in the mentioned draft.
H2H - Correct Series Score: You have to predict the final result of the series of matches between the 2 teams indicated. For the purpose of reporting will be considered valid only official sites of each competition.
H2H - When will the series end?: You have to predict in how many games the series of matches between the 2 teams indicated will end. For the purpose of reporting will be considered valid only official sites of each competition.
H2H - Winner: You have to predict which of the two teams indicated will qualify in the given qualifying phase or play-off round.